*Update: Thank you all for contacting. We have now found the person for this job.* Looking for an experienced person to convert existing 3DS Max (V-Ray) scene to Unity to use in Desktop/VR. Scene: - Scene in question: https://www.turbosquid.com/FullPreview/Index.cfm/ID/1419859 - Native format: 3ds Max 2011, V-Ray 3.2…
Alright so here I go again, another character. Going to record this one on poylcount and artstation. I won't bother posting all the reference I used but I will post what led me to make this man (he isn't finished at the time im writing this 11/10/2019 EU).First stage: The idea I always wanted to make something simple, I…
Hi all! We are looking for people to help make some games - the goal of the project is to create a *hobby* team that will eventually be able to learn, tackle bigger projects, and make some cool games. We work as team altogether, discussing options together, and making decisions with democratic votes. Nothing is super…
Model hair curly ponytail hairstyles for female http://www.patreon.com/posts/model-for-august-28800340 http://www.patreon.com/posts/model-for-august-28800340
Hello, everyone. I've found a topic that is already leading me in the right direction: https://www.blender.org/forum/viewtopic.php?t=28466 However, this script only writes what vertex group contains what amount of vertices. What I would like to do is write out the vertex indices that are used within that vertex group to a…
Hi everyone, I was wondering something as I noticed that my substance designer/painter subscription ran out how people keep their software up to date for private use. When I consider that Allegorithmic Pack 250€ per year Photoshop CC 285€ per year 3ds max 2000€ per year Vray 350€ per year Zbrush 330€ per year (unless you…
Hey! I have been working on this Murloc from WoW for fun and am nearly finished with the High Poly sculpt. Any feedback welcome :) I will be retopping, texturing and rigging him. Mrglglglg! (Main Reference) - https://www.wowhead.com/npc=285/murloc#modelviewer:10+0
Perfered Contact on Discord: @Darling#2862 Email also available at dravenkish@gmail.com Hi there, I'm just a regular guy who lacks 3D model skills. No company, no startup. Pitch: The project itself is replicating a model based off images as close as possible. If you can match a realism-toony style, feel free to send a…
Hi all, ZBrush is so awesome for so much. But sometimes, it chokes on a marshmallow.... I imported a plain .obj with the simple corresponding UV attached to it, I've tried inserting it and then just importing it clean into a blank project....just tryin to create normal and displacement maps and I keep getting the stinkin…
Hello, all. This was my final reel encompassing my work in 2018. Please have a look and share any critiques you have. This was intended to be a game animation reel, primarily, with a few cinematic clips here and there. I'm looking for critiques not just in animation technique, but in the reel presentation and direction as…