Hello, all.
This was my final reel encompassing my work in 2018. Please have a look and share any critiques you have. This was intended to be a game animation reel, primarily, with a few cinematic clips here and there.
I'm looking for critiques not just in animation technique, but in the reel presentation and direction as well (camera work, types of movements I chose to showcase, etc). If you were an animation lead or director, what would be pluses and what would be minuses?
https://syncsketch.com/playground/3bdccb21c1c0432699882ca5e6c9089d#822698/749310Thanks so much in advance!
Replies
Anyways, regarding the reel itself. First off, either change or get rid of the music. I silenced it immediately because it was, frankly, somewhat obnoxious (also causing me to miss the dialogue clips). I did go back and listen to the dialogue afterwards though, but if I was recruiting I probably wouldn't have bothered going back.
I'll write the rest in plus and minus form:
pluses-
-the shot featuring Lyette is not bad; with further passes and some retiming it could be a strong piece.
-your title card is easy to read and not superfluous
minuses-
-if you're going for gameplay animation, there are almost no gameplay animations presented here. Disregard this if you're going for cinematics instead.
-staging for cinematics is mediocre. There are a lot of awkward cuts and meh framing. Study composition and video editing techniques.
-obnoxious music
Personally I think you've got a ways to go with your reel. Are you on the AnimState Discord group? If you're not, I strongly suggest you join it. There's many other professional animators who frequent it and you can get lots of good feedback.
Wow I was quite blunt in my critique. To leave this on a positive note, I think you have the potential but you'll have to practice for some time more and be dedicated in giving/getting feedback. Good luck!