Hi all,
ZBrush is so awesome for so much. But sometimes, it chokes on a marshmallow....
I imported a plain .obj with the simple corresponding UV attached to it, I've tried inserting it and then just importing it clean into a blank project....just tryin to create normal and displacement maps and I keep getting the stinkin subdivision error:
"Map cannot be created while the highest subdivision-level is active.
Switch to a lower-subdivision and try again."
I haven't even divided it and it's literally 282 polys.
Would anyone know why this is occurring?
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