You could select by ID in the same little window that you can assign material id's to polygons, and then give it an autosmooth (which can be hotkeyed) of a low threshold, like 180, so that the entire selection of material id gets one unique smoothing group next to another.
Hey guys, i've been looking for other alternatives to change my workflow to paint Material IDs in a HP object inside 3ds max. Right now it's taking me a lot of time to just select the surface and put for each polygon a different material ID, specially when i Turbosmooth my HP mesh i have to deal with selecting manually…
Hey guys, I have made a character and I originally had 3 material ID setup for it , 1 - body (armour suit) , 2 - head and 3 - hair However, I have tried to add a 4th and 5th for the eyes and the translucent parts of the eyes but they do not seem to update when I reimport the character :s Could this be that the old models…
Hi Polycount, Do material ID's work in marmoset 2? I have a model that has various material types such as metal, rubber and carbon fibre and I was wondering what the best method of material application would be. Is there anyway that I could apply various instances of the master material to each of the material types as…
Hello Quixel Team. As i change that attribute of the white "Chrome" to "Undefined" in the ID menu (after "Links") and clic "done", dDo override that setting. That's the same through the loading of an ID xml preset. look at that little video available in 40 min. https://vimeo.com/115855670 PS: i'm on Win 8.1 64 and CS5
Hey guy's, I just wanted to let everyone know that we are looking for a skilled character artist here at ID. Please only seasoned guy's submit, as this is not a junior level position. Thanks Spark P.S: If you have any questions, just hit me up with a pm in here. Position: 3D Character Artist Project: Unannounced Applicable…
Hey guys I am beating my head against a wall here... Every time I attach something my material Ids get all jumbled up. I can change the attach options to "Do not modify Material or IDs" when I attach manually... but those attach options don't exist in maxscript? I have looked in the help and google and not found any answer…
I've been having some issues getting my material ID map to load correctly on my low poly mesh. I noticed my mesh seems to divide into several meshes when I import, I'm thinking this might be why my material ID map is only loading on part of the mesh. I'm exporting the low poly from maya 2015, and I just downloaded the…
Hi! I am studying about 3d model, when i follow the tutorial from Quixel about id color (using their script and bake id color via turtle) But when i start render it .... and this I did the same way with a cube (in case my obj had its own problem) but the same result
Hello all - I am running into an issue with my export settings in SP. I recently added an ID map export output to my usual setup (which consists of all the usual maps with a few tweaks to the default settings to make my life easier, like making sure that even the BW maps are exported as RGB files, exporting both Yup and…