Hey guys I am beating my head against a wall here... Every time I attach something my material Ids get all jumbled up. I can change the attach options to "Do not modify Material or IDs" when I attach manually... but those attach options don't exist in maxscript?
I have looked in the help and google and not found any answer to it.
Anyone have any ideas? Any help is greatly appreciated.
Replies
So i think the best way would be to convert epoly's to emesh, do the attach and convert back to epoly again afterwards. Of course this would'nt be necessary when working on an emesh initially
From the MXS help