So I started with a low poly base humanoid mesh: And I wanted to add a robe to the character, so I started making modifications to the legs and... It's not that bad? But...it's quite uncomfortable to look at lol. It does look like the character has a robe once it has the textures, but still, I think that this topology…
Hey everybody, I've been doing some tests since i'm making an object that consists of a lot of different sub-objects that have symmetry applied to them to save texture space. A fairly simple object of this is the barrel below: The edges of the bake came out quite smooth with almost no artifacts so i'm happy with the…
My primary goal is to be a storyboard artist and possibly graphic novel artist on the side eventually. I started learning Modo back in July 2015, but stopped doing it because I got easily disappointed. Now I am restarting my journey in 3D with Modo again and there's a lot of things I need to know. Well, currently I…
So I recently finished my first legit project for a client. Im trying to figure out if I should put it on my Artstation or not. My goal is to be a modeler and texture artist when I graduate and am currently a sophomore. This project was all low poly and basic shaders, but I don't have a lot on my Artstation. Should I put…
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
Hi all! I am new to Polycount and 3d art in general. I am 18 years old and I have been gaming a long part of my life already and I love game development for a few years already. I got programming school but I'd rather learn the artist side of the game development. I recently started of with Maya and I was hoping that some…
Hello, I've been using symmetry in mayas new toolkit, and it's been awesome. however, recently i tried cleaning up my scene and the symmetry button has stopped working on the asset i was working on. I have no clue what I did, but maybe some one might know of a way to get it back? Here is what I DO know... I CAN create a…
Hey Guys, I’m a 3D
artist, that has focused the last 3 years (out of 7) on modeling and texturing
because I want to get a job in the VFX Industry preferably in Germany. Even
though I had an interview last week at a big VFX house and am getting an answer
this week, I don’t think my chances are pretty high. Mostly because I…
It's a new program for me and I like it so far except for one thing, I can't figure out how to export my sculpture from Zbrush3 to 3Dsmax 2011. I looking over the internet and I can't find clear help and I only found confusing answers. Can anyone point me out how to export from zBrush3 to max2011 please?
Hello everyone, I have been plucking away for a couple few years at computer graphics. I have a two year degree in computer animation, but feel like I should know much more than I do. Some people just seem to get it faster, and I have to fight myself to get better. I always have procrastinators fear with projects. I have…