So I recently finished my first legit project for a client. Im trying to figure out if I should put it on my Artstation or not. My goal is to be a modeler and texture artist when I graduate and am currently a sophomore. This project was all low poly and basic shaders, but I don't have a lot on my Artstation. Should I put on there anyways to show that I have already worked on an actual app in the app store as a sophomore or just say on my resume that I did this project? I've attached one of the renders to show the style of what one of the environments looked like. Thank you in advance!
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Always keep in mind, your main competition are those already working professionally, not those seeking to do so.
I felt or feel the same way, though. I have some low-poly art stuff that I did for some iPhone games, and most of the shaders look all simple and basic. I forced myself to just take those off or stash them, when I was looking for work way back. Ended up refining some pieces just for the folio.
In that sense you can put it on your artstation since the most you'd want is a studio that looks for work of this quality to see it.
All the same, keep adding to the portfolio and take critique here on polycount.
Later when you start sending out your resume and artstation link, you can trim out whatever shouldn't be there.