It's a new program for me and I like it so far except for one thing, I can't figure out how to export my sculpture from Zbrush3 to 3Dsmax 2011.
I looking over the internet and I can't find clear help and I only found confusing answers.
Can anyone point me out how to export from zBrush3 to max2011 please?
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.obj is a standard file format that is supported by just about all 3D modelling/sculpting/re-topo packages.