Learning how to create a head using sculptress, wanted to get some feedback and tips on creating heads and characters through sculpting, also wanted to dispel any bad habits before I pick them up. few things I wanted to check on was the eyes, and mouth currently all I am using for the eyes are spheres, which i'm guessing…
Some Renders of a sculpt I did Sunday. Not really a finished model, but I liked the way it looks, so I posted these. Would love for some feedback on what I've done wrong with the facial muscle and fat structure (aware some of the detail work is wrong.) Done without a reference. Based on the LP model in Mudbox 2. Rendered…
Hey everyone! First time poster here so forgive me if this is in the wrong section. I am currently working on a Zbrush head sculpt and i was wondering if yall think im going in the right direction. Right now im having a hard time pushing it farther and i had just a few questions for yall. What is a good way to go about…
Hi All I am creating a cat burglar she will have a bag of swag and a lot more detail this is the initial sculpt and design. i feel like the arms are off but not 100% whats wrong maybe they are too rigid. i have also distorted the breasts and stomach to make her fit the clothing as she needs a bust and a slim waist. Any…
Im a 3D modeller who want to quickly develope my own prop/environment/character concept before modelling. My skill level in both Digital Painting and Sculpting is beginner, i feel a bit more comfortable with Zbrush though. Which path should i take and what are the pros and cons of the 2 tools?
Hi, I am currently working on sculpting a female character and am focusing on getting the anatomy right. This is my first attempt and I would really appreciate any and all kinds of critique. (I'm still working on the fingers and toes, but any tips for them would be very useful as I'm struggling with them). Thanks! model
What's up polycount, I'm pretty new here, and to Zbrush in general. So I was hoping you guys could give me some pointers on how my sculpt is coming along. Also I know nothing about polypainting or rendering in zbrush, so any tips or general guidelines are very much appreciated! :)
WIP renders of the Batman model I am working on. Hey guys, here are some renders of my latest project. I am looking for some critique and feedback on what I have currently. Detailed head close-up Body renders Detailed worn leather glove close-up WIP expression test Full detail renders - (Coming to the end of the high poly…
Hey guys, Im studying a BA (hons) in computer game art and design, i have just started my second year. Our first year was learning art skills only we did not use computers, it was all hand drawn animation, life drawing etc, Anyways we have been learning 3d for about 3 weeks now. Today we had our first mudbox lesson here is…
Hey guys! Currently working on this character here, but need some criticisms. Got it to the best of my knowledge. Looked at proportions, anatomy etc. Still early stages. I'm going for a fighter type of character with lean muscles but quite defined. Want to progress with sculpting the muscles, but I do believe that the head…