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First sculpt

proximity
polycounter lvl 9
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proximity polycounter lvl 9
Hey guys, Im studying a BA (hons) in computer game art and design, i have just started my second year. Our first year was learning art skills only we did not use computers, it was all hand drawn animation, life drawing etc, Anyways we have been learning 3d for about 3 weeks now.

Today we had our first mudbox lesson here is my end result

Please give me any crit i know its not perfect and im not sure if i will continue or just sculpt a new model. I made the base mesh myself in max and then imported it in.file.php?id=7017

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