yeah , i forgot that they were his wires .. :) this is the HighPoly Version beveled at the corners .. sorry , i sayed it was lowpoly by mistake . the lowpoly version when i finish this HP version
Not sure if this has been asked before, I basically need to bake lightmap with only lowpoly and normal map, kind of like how painter does it, but it can't use custom lights. Thanks!
Hey all...I love pushing polys but still cant help but wonder if theres a script for 3ds max that "pop" the lowpoly shell to fit the highpoly mesh? It would save HUGE amount of time :O Thx, Jakob