Hi polycounters im trying to wrap up on this lowpoly handpainted guy but I have been staring at it for way too long and im not sure if I missed something important or can improve it in any significant way...
So I am asking if anyone could give me any advice or point out any problems/issues with it?
model
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Also 9.6k is actually quite a high polycount. If this is a character for mobile, the polycount might be way too high. Same goes for the texture resolution.
Otherwise, I think you did a good job.
Thanks for the help!