Hello every one this is my first time posting any thing on this site. I would like to show off my WIP of my Deadpool character. I am working on my base mesh then I plain on putting it into 3d coat or zbrush and do the bump mapping and texturing. I would love any feed back that any one could give me. I am a Rigger not…
This is my first time posting anything on polycount. I have been a long time admirer of this amazing site and thus would like a critique on a WIP of my main character Hector Lyrus for my Senoir Thesis film Project Continuity. I've been having some difficulty with figuring out a good coloring scheme for him at the moment…
Hi there, This is my first post here so I'll introduce myself: I'm Kane, yes real birth name, not a nickname. 20 nearly 21 Games Design Student England. Right now thats done. Im lookin for some comments and criticism for this model. Its still a WIP so please don't say wheres the steering wheel. But if people have…
Hi everyone ! In collaboration with Geraud Soulie aka Operion, I present you my current WIP done with Zbrush : Magnus Ragnarson The concept was done by Geraud, you can check the artstation of this amazing artist here I start the modelisation one week ago but I need some advices so you can feel free to tell me what I need…
Hello everyone! I'm here to share a few WIP shots of my final project at university, I have been creating a environment inspired by the likes of PT and RE7 in terms of atmosphere and trying to convey a creepy feeling without just spraying blood everywhere I've got a few more days to make some changes and tweaks and then…
Hello, everyone! So I designed and am modelling this vehicle. Would like to hear some opinions on the design and functionality of it. Which colour scheme you like better? This is mainly done in 3DsMax and one of the shots is simply lit with a soft box light on top (in Mental ray), whereas the other has a three point…
Hey guys! Lurking most of the time here; and almost everything I know in 3D is because of reading forums like polycount; I realized the next step to really up my game is to get critiques from you guys so thank you in advance. I am currently doing a degree in animation & motion capture here in Melbourne. This is one of my…
Double barreled shotgun I'm currently working on. I am interested in all feedback, but especially in feedback on the engravings, as it is something I am still not 100% convinced about
Latest project. I am making a character based off of a concept by Alexis Pflaum. Final character will be handpainted! Concept: Initial Blockout: Anatomy refinement + body topology: