Hi! I'm working on a project requiring a couple of low-poly characters (PS1-PSP-PS2 complexity) and I'd love to get some critique - but the Polycount wip threads are packed with extraordinary, developed talent. I'm honestly unsure if it's appropriate to post my work there! If I'm advised to submit my extremely humble work…
A bit of explanantion before my real qustions: it's ash's house from the pokemon anime; it's kind of render-expensive but i tried to optimize it for occlusion culling, that's the reason of the ammount of textures and objects, and the use of modular pieces for the fence; I haven't yet added the vegetation; some colors and…
Hello, Infinitesimals
is a Sci-fi indie game. An overview video of the project can be found here: https://www.youtube.com/watch?v=NAjObbYnFYo I’m looking
for an experienced character rigger for contract/remote work. Specifically you should
have experience with rigging characters in Maya (or perhaps Max - i'm open to…
Hey I really wanted to start getting more serious about my 3D artwork. Due to our final portfolio for school needing to be focused on one thing to graduate. We have to produce 6 pieces in the focus that we wish, I am going to focus for the pieces environment mapping / creating modular modelling to puzzle together a few…
It's a wireless modular motion tracking system: http://www.kickstarter.com/projects/89577853/stem-system-the-best-way-to-interact-with-virtual It is pretty awesome in combination with the Oculus. It can use up to 5 points in combination with IK and it seems to work really well with that: [ame="…
Hello everyone, This project is called Military Warehouse and it was inspired by the smelting factory in Abraham Lincoln: Vampire Hunter. I wanted to try some new texturing techniques in Photoshop by creating all the texture first and then I used dDo for the first time and made adjustments to the maps with that and…
Long time lurker, decided to post something seeing as people here seem to be known for their awesome criticism. Just looking for C&C really on it, it's being made for Uni so there's a couple of things I have to cover like it will HAVE to have swappable parts etc. It is also my first serious attempt at a human character so…
Long time lurker, decided to post something seeing as people here seem to be known for their awesome criticism. Just looking for C&C really on it, it's being made for Uni so there's a couple of things I have to cover like it will HAVE to have swappable parts etc. It is also my first serious attempt at a human character so…
Responsibilities: * Create and maintain animations for real time game assets * Augment motion capture data to create dynamic animations that flow and improve the game play experience * Develop, maintain, and evolve the animation pipeline * Full Implementation of a character into a well-established pipeline * Work with…
Responsibilities: * Create and maintain animations for real time game assets * Augment motion capture data to create dynamic animations that flow and improve the game play experience * Develop, maintain, and evolve the animation pipeline * Full Implementation of a character into a well-established pipeline * Work with…