I saw articles on "how to make an animated movie" but not, how to start a "3D Games Company" i saw duke nukem project fail, why did they fail? any website that give info on this subject thanks.
This is a model I started after doing a concept sketch for a contest. The contest was actually cancelled, but I still fell like putting more in to it so advice is very welcome. Prepo Sketches and Brainstorming - Concept image (incommplete and many areas just blocking in ideas, like the seams on the balloon) 7500 triangles…
My problem is I don't know how, I've made accounts on artstation and Behance and I've started building a portfolio there but I don't know how to actually get clients The field I'm interested in archviz but I'm learning other stuff like Character design and Character Animation, Can anyone suggest How I can start getting…
Hi im working on a series of starwars models most of all vehicles, and i was wondering if anyone could share some godd reference website, it would be greatly appreciated. Thanks.
Ok just finished this bad boy last week and wanted to post this to share. If you saw my last project posting I did that asset in Substance Painter, so this time around I wanted to use DDO to see what results I get. In my opinion I fell that DDO is a better texturing program for now. Although, I do hate the fact that when…
Hey, i dont know if this is the right forum but i didnt know where to ask i have basic knowledge of maya and zbrush and rendering with vray/mental ray but what id really like to learn is when i look at pimping and previews ( or something like that ) is people that post their environments and their way to the final. Id like…
Hey guys i have a question on using custom textures but still use mental ray shaders, in 3ds Max. This is for a final for one of my classes in college..advanced materials and lighting. Our final was to model a mechanical bug and render it nicely. i chose to do the crab guy from star wars! first here's my model: Now what im…
My brother and I just bought Quixel Suite but there is not Documentation on getting started in the Basics. That I have seen so .. I need some help here I looked on Youtube there is stuff out there but looks complex to me ..I am looking for some simple tutorials that I can do So I can get the hang of it ....in other words…
I'm currently in college (computer science 2nd year). I am learning 3D modeling in MAYA , texturing and little bit of composition from last 1 year. So , at the time i'm in college (for next 2 years) i want to start working as freelancer and do some small work. Where should I start searching for works? I can do hard surface…
As the thread title says, how should I start with this? I'm pretty new with 3D modeling and figured this wouldn't be too easy or too hard but I'm having a hard time figuring out how to start. Use a plane, cylinder, square, or?