I'm trying to get into character art for games as a hobby. I'm not really sure where to go from here. I feel like I've got a pretty decent blockout with most of the major features. I know at some point I need to have better topology to start sub-d sculpting. Here are my questions: Should I be taking this into Blender to…
Ashervisalis - for me it was always about the art side of it really, started off as an airbrush artist, back in around 1991, so it was really illustration first I can't really envisage working as a recruiter. Suppose at some point it will go back to being my hobby as i head towards retirement funny though it took me 5…
is that even a thing.? having got to the age that i can't be arsed anymore( 52) started at age aroiund 27, but still actively producing work, i am finding ti hard to actually do the final work that make a piece pop ie texturing, various maps etc. believe me it will come to you callI used to stay up till 5 am to make things…
Hello everyone, I was wondering if any of you have some experience using AMD (pro/consumer) cards for rendering. I am running a 2080 ti right now because a Titan was just not fitting my (Hobby) budget. While the 2080 TI is great, I am getting to a point where 11gb VRAM is not cutting it anymore. I highly believe that 16 gb…
Hello all! I suppose now would be a good time to introduce myself and give you a bit of background with my experience in 2D art. Drawing has been a hobby of mine my entire life and something that I am very passionate about. Aside from the few art classes I took throughout my elementary and high school years, I am mostly…
... this is, what I´ve been waiting for a loooong time :) Mixer and Bridge are really capable applications and even just beta status - GJ on this, guys!I really enjoyed mixing materials and man - this is what I was hoping Mixer to be. I am not disappointed. Now - I got som e questions, regarding paid licenses: Can payment…
Hi, recommended by a friend to come here to get some feedback and critique on my work, so here I am. I'm currently just creating 3D art as a hobby but am hoping to become... professional... one day... I'm not too great on the whole career side of things within the 3D world(maybe give any info on that too please), all I…
My Question to you: Should I include film/VFX work on a demo reel when applying for game work (not cinematic)? Please let me explain: I just finished my demo reels. I say reels because there is 3 of them, one for game work, one for film work and one for design work. I have spent the majority of my career working on…
For a while now I've been putting together ideas for a tutorial, but I think it would be much easier if I pulled it all together and released it as a biggy - perhaps in sections. The tutorial will be "Building a character for next generation consoles" My idea is to take a raw concept, build the model, unwrap it, explain…
Keep in mind this is regarding a junior position and the applicant would have little to no industry experience. If an artist designed and created their own game demo from the ground up, would the employer care? While the portfolio should primarily have relevant artwork for the position, including concept art and design…