Long time lurker, decided to post something seeing as people here seem to be known for their awesome criticism. Just looking for C&C really on it, it's being made for Uni so there's a couple of things I have to cover like it will HAVE to have swappable parts etc. It is also my first serious attempt at a human character so…
Long time lurker, decided to post something seeing as people here seem to be known for their awesome criticism. Just looking for C&C really on it, it's being made for Uni so there's a couple of things I have to cover like it will HAVE to have swappable parts etc. It is also my first serious attempt at a human character so…
It's a wireless modular motion tracking system: http://www.kickstarter.com/projects/89577853/stem-system-the-best-way-to-interact-with-virtual It is pretty awesome in combination with the Oculus. It can use up to 5 points in combination with IK and it seems to work really well with that: [ame="…
Join our team to help the project’s Art Director inform the look and design of our games. Support our environment, character, and UI teams by solving complex visual problems. DUTIES AND RESPONSIBILITIES Design characters and modular parts with weapons and equipment. Iterate and Ideate in a quick format. Create believable…
Hey Guys, We recently updated to the new Maya at work (2016). Now it seems that one little essential doesn't work anymore and I was wandering if any of you guys got a solution for this. So imagine you have a whole bunch of objects scattered around in space, now you want the pivot of those objects to all snap to the zero…
Hey Everyone, This is a little scene Ive been working on since the last 5-6 weeks in my free time. I've posted a few WIP shots in the WAYWO thread but I think its about time to really feed it to the dogs ^^ When I started this scene there were a few goals I wanted to tackle. First off, work more modular and try to…
Hello everyone, This project is called Military Warehouse and it was inspired by the smelting factory in Abraham Lincoln: Vampire Hunter. I wanted to try some new texturing techniques in Photoshop by creating all the texture first and then I used dDo for the first time and made adjustments to the maps with that and…
Hi! I'm working on a project requiring a couple of low-poly characters (PS1-PSP-PS2 complexity) and I'd love to get some critique - but the Polycount wip threads are packed with extraordinary, developed talent. I'm honestly unsure if it's appropriate to post my work there! If I'm advised to submit my extremely humble work…
Hello everyone! This environment is for my Game Development Capstone project. The scene I was told to make was a sci-fi abandoned medical space station following certain restrictions and design choices. It had to be a modular set as well as a horror styled sci-fi space station. Our deadline for a beta build for the game is…
Hello First I would like to say hi as I am new here, second I have a question about texturing in unreal and in general. I am a little confused about the best way to texture on wall with different variations in texture.An example would be let's say I have a concrete wall and the main concrete is the same but along the wall…