Hi I am trying to create a portfolio for my art station profile, my focus is going to be Game related props and some environmental modular pieces (walls floors etc). I recently watch the Killer Portfolio or Portfolio killer talk on YouTube and they make a remark that it is highly recommended that you show your work…
Im doing my first model (im really new) and im already doing the rigging. I created a curve with clusters for the eyebrows, then used the ''add influence'' tool to be able to paint the skin weights and everything works perfectly on Maya. The problem is that when i do that and i export the mesh to Unreal Engine, the face is…
Hi there and welcome! ;)Let me introduce myself. My name is Artem Ridnyy. I am 3D props artist for mobile games in small studio. But I always wanted to try myself in environment art. I want to something bigger then just a props. Now I decided to start with a small location so as not to delay the work due to the large…
I'm working with a small team of people to create a horror game in UE4- despite the vast number of horror survival games already on the market. We're trying hard to come up with a unique game, utilizing some interesting concepts that, at this stage, are just that-- concepts. Right now we're struggling with the basic…
@jacob thomas : Haha, good eye. Some days I think Ready to Die is the best rap album of all time, but usually Illmatic holds that place for me. Maybe those cases need to be rearranged. Are you referring to the cases in the Marmoset render or the UE4 shots on the previous page? I admittedly just threw the Glass template on…
Hello! With his permission, I've begun working on a small scene based off of a painting by Igor Piwowarczyk: I really enjoy his paintings and I especially like his use of color and light to create mood. I have started a few personal projects that have too massive a scope so I wanted to curb that habit by creating a pretty…
Hi everyone, we recently just moved from UDK to the Unreal Engine 4. The team is currently working to release a demo soon. We have in the team an experienced programmer known for his past completed games on UDK, but we will need another experienced person to work with. Right now we have lots of stuff ready to be placed…
Hi everyone! I'm creating this environment to update my portfolio and to learn about the urban-realistic style by creating props, tiles and trim materials. My initial goal was to remake this section of the subway level of Silent Hill 4 with modern graphics standards, with the added intention of making it "playable" in…
Hello everyone on this forum! It's the first time I publish my WIP here, though I visit this forum regularly and it's a pleasure to I think it can motivate me progress faster, and ask for your help, because any advise on this stage you can provide me with will be appreciated. I decided to make an environment scene for my…
Hello! I need a single UE4 level with waves of enemy aircraft that spawn and attack the player. The player will be flying an aircraft from a remote position via cockpit screens - so whatever happens in the game level needs to be pushed to those screens. Preferably I would like to use this UE4 plugin to drive the aircraft's…