Hi I am seeking for a character modeler who can model our character for our game.I need my character models to be prepared from photo reference which can be used inside unreal engine 4.If you need more information please contact email: archimondes1992@gmail.com I am requesting help as I really need help if someone have…
Hi Polycount members! I'm new to the forum, as I searched for a more active forum than my previous hangout CGTALK (even though my activity there has been waaaaaay back). I work as a 3d artist at a (mostly) real-estate targeted visual agency during my day job and work as a photographer on the side. Anyway, I'd like to say…
Hey Polycount, Bit of a silly question here, using max 2011 I have this green box and a blue edge: http://gyazo.com/73eec990b698079d1cec9e00e83628f9.png I've got my snap tools set to 3D > Edge/Segment and I have use Axis Constraints ticked. I want to drag that selected vert along the Y axis and have it snap to the blue…
Hello polycounters. I am wondering if anyone may still have these matcaps. The reason I ask is because I was browsing through the 3D Total forums when I came across the "MATCAP LunchBox" thread which is 4 year old thread (yeah I know I'm 4 years late) and found some good zbrush matcaps. I wanted to download the matcap…
Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish. I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount. The original model is based of the…
Hello Polycount, I've been a passive reader for a long time and now I really need your help. First of all I'll introduce myself, I'm Marc Castellanos programmer, pixel artist and newbie game designer. I have made a game with Unity with 2d npc's and characters and Isometric world, looks cool I've posted a link on my twitter…
Hello Polycount! ;D After that inspiring speech by Adam Bromell at IGDA I just watched, I figured it would be time to step again from the dark and become something more than a lurker. Been studying multimedia for 3 years but getting in 3D at university in Montreal. There's this project I decided to do in 3D, a penguin…
Hello, Polycount! I'm currently a QA Tester at ArenaNet, but I aspire to be one of the 3D character artists- not just the person who looks at the art. Admittedly, I'm a bit of a 3D neophyte; if I can kick enough butt at this art test, I may have a chance at an internship/entry-level position (which means a LOT of time with…
Hello, polycount ! First an intro: I have been making casual 2D games for way too long, and have comitted to developing a portfolio that will get me hired at a "real" game studio. Last time I worked on a 3D realtime game was in the PS2 days, so much of the texturing and shading techniques are new to me. Having decided that…
Hey guys, My name is Jean Pierre Vargas, I'm a 3D prop and environment artist from Spain. I have worked in the past in VR games, for a local company called Delirium Studios. There I was creating props and environments for their game Unforgiven VR: https://store.steampowered.com/app/546210/Unforgiven_VR/ Since I left the…