I've been working on a sculpt and found I needed more topology in the eyes, nose, mouth etc. I exported the mesh into modo, added the geo, and brought it back into zbrush in order to reproject what I've sculpted onto this resurfaced mesh. When I try importing the edited mesh .obj (I click 'Import') the pivot is off... see…
Seeking artist(s) to commission multiple individual 2D & 3D projects. Including concept art, character art, animation, and texturing, 3d models for printing and game ready. Looking for hyper realism and expertise in sculpting human anatomy and fashion in multiple styles. Some projects will be preferred to be compatible…
Hey guys! I just finished my first few sculpts and I've been watching videos on how to pose these characters. I keep hitting one snag though. I'l using transpose master and planning on building in a Zsphere rig, but in all videos the demonstrator says to drop the model to the lowest subdivision but my models are mostly…
Hey I want to get the style and shading from League of Legends into Unity3D or create some shaders which create an equal look in Unity. In some posts of League of Legends characters I saw some highpoly sculpts Do they have normalmaps? or are the sculpts only for texture bake? Can anyone tell me the texturemaps they use?…
Hey guys, I just wanted to give a heads up on a DVD that we are working on. Its been a long time in the making and will prove to be one of our best DVDs. Its rare that people get to see the hard work put in the DVD Cover so I decided to post it so everyone can check it out. To watch a video sample go here:…
Hello, i'm new here, i'm trying to learn Zbrush, i'm kinda confortable with organic sculpting (not very good but i can do things) but for hard surface, i know hpolish and a few other brush but i still suck and i don't even know how to start to make an armor. i want to know for you what is the best course that could help me…
I think I know what direction to go but I've found that critiques speed the decision making process up dramatically. I still have to add more detail but I think I got the major forms where they should be, please let me know if I am wrong. EDIT: posted a reply instead of editing the original post but here are the updates…
Hi all, I'd like some advice for sculpting a piece I'm working on for a game called Maestros. Here's the concept (its #7) Here's what I have so far: It's assumed to be a large-scale object (bigger than a human). According to the concept artist,this is supposed to be a mutated mushroom. Its original color is white…
Regarding courses and videos showing sculpting process, texturing, modeling and what not/ I have seen many people do timelapse videos. How should me,or someone like me as aspiring modeler to learn these things. When instead showing step-by-step how things are done, to explain etc etc. I just see videos "Watch me sculpt" or…
I've always had problems with painting cloth folds for game characters so I would need some help from you guys. The problem is simply that I can't make it look right. I've checked out some tutorials about the subject but I feel that most of them just goes "just look at some reference then paint it. Done!" That doesn't…