I've been working on a sculpt and found I needed more topology in the eyes, nose, mouth etc. I exported the mesh into modo, added the geo, and brought it back into zbrush in order to reproject what I've sculpted onto this resurfaced mesh.
When I try importing the edited mesh .obj (I click 'Import') the pivot is off... see pic. I've tried setting the pivot in the Zbrush settings but the meshes aren't aligning. My aim here is to reproject my details onto the new topology so the two subtools need to be aligned. Is there any way I can align the mesh properly? Is it something in Modo?
Or am I not importing the mesh correctly?
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Still would like to know how to align both of the meshes though as I think it would save me time.