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Maestros Plant Set Piece 1

polycounter lvl 4
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WindchILL polycounter lvl 4
Hi all, I'd like some advice for sculpting a piece I'm working on for a game called Maestros. Here's the concept (its #7)

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Here's what I have so far:
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It's assumed to be a large-scale object (bigger than a human). According to the concept artist,this is supposed to be a mutated mushroom. Its original color is white (tentative color subject to chance), and the rocky growths are actually hard bubbles. I imagine what he meant was something along the lines of this:

inonotus_dryadeus_02.jpg

I don't have any experience sculpting/texturing organic material so any CnC is appreciated, thanks!

anyone that can point me to references on creating slimy/ooze stuff is awesome :)

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