Hey guys!
I just finished my first few sculpts and I've been watching videos on how to pose these characters. I keep hitting one snag though.
I'l using transpose master and planning on building in a Zsphere rig, but in all videos the demonstrator says to drop the model to the lowest subdivision but my models are mostly dynameshed so they have no subdivisions. I have them split into a bunch of subtools so using transpose master would be really sweet. Though my rig lags like crazy when i try to pose it from all the polys. Does anyone have any tips?
Also should i sculpt with subdivisions as opposed to just dynameshing everything?
Thanks guys!
Replies
( which used to cause issues when that feature was introduced in zbrush, i am not quite sure how it is now.) Try it out and figure out what way is best