Hello Games, the bright new star of the indie scene, is hiring. Its pretty awesome. Heres the job description make fun games, drink tea, win awards and talk nonsense. You can have total creative freedom too, if you want. Hello Games is a tiny team and its going to stay that way. Itd be nice to become the next big…
Hello guys, Currently, I just failed an art test at a game studio. I've been working in the industry for 3 years and am now slowly transitioning to the role of a 3D modeler for games. I know the first job is always the hardest to find and to be honest the feeling of facing a failure from time to time after spending months…
Hello all, I haven't been doing this for long so I decided to take on a personal project over the holidays since I had down time in school. I am currently stuck on how to lay out my UV's for this AR15 that Im working on. Ive been messing with it for a while and each time I think I have it, I get a new headache and more…
Ok so after gettin over the fact that saving as a ZB doccument, all i end up with is a 2d image which i can't manipulate in future, and have thus wasted my last 2 hours. i've found something else that winds me up immensely... the .OBJ file i import keeps its UVW map. BUT it looooves to have it upside down, on its side...…
Hello, I've been banging my head for a full week on this problem now and might need some much needed assistance on this one please. I'm getting nowhere.. I'm using the Zbrush -> Keyshot pipeline and imported a fully polypainted model into the Keyshot engine. I would like to add a metallic material to the skateboard's…
I am looking for an internship oppurtunity as 3d artist or an environmnental artist , currently its hard for me to find an interships so if you guys know any studio thats providing a internship, i would be glad to grab that oppurtunity . so can any one help me out.. thanks
Polyunwrapper is pretty awesome. Can’t remember if it helps with rectangular layouts. The developer is open to feedback though and happy to add features. https://www.polytools3d.com/tools/polyunwrapper/index.html
Hello everyone! This is only my second thread on here, but I have a very important project I am starting. Currently I am in Grad School for Game Design and need to build my Portfolio up for my midpoint. First off any suggestions you have for me to add to my portfolio will be helpful. Second I am in the process of modeling…
Hello people i have suddenly came into an issue with transfer maps that i haven't seen before: Here you can see my lowpoly sitting on top of my high poly pretty standard really. I mainly modelled half of my lowpoly then UV'd it, then mirrored it across as most of the model is symmetrical. here is my UV's, mirrored and…