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I need help with Keyshot's materials in and outs

Hello,

I've been banging my head for a full week on this problem now and might need some much needed assistance on this one please. I'm getting nowhere..

I'm using the Zbrush -> Keyshot pipeline and imported a fully polypainted model into the Keyshot engine. I would like to add a metallic material to the skateboard's trucks and base plates while still retaining their polypaint. In other words, I just want said parts to have a metallic texture to them while still displaying the model paint.

However, Keyshot just keeps overriding the original polypaint (Pic 1) and displaying a plain metallic surface to the target parts (Pic2).

Pic1

Pic 2

Is there any way to insert a Keyshot material as a sub-material or overlay kind of way?

I've searched high and low on the internet for a tip to no avail, tried to mess around with the material graph and label window to no luck as well.

I tried everything I could think of, help please..

Thank you kindly.


Builds:

Zbrush 2022.0.6

Keyshot 9.3 Pro for Zbrush

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