This is around my third try and modelling a soldier that could be usable in a game or put into a game engine, Please help offering suggestions and things I've modelled wrong etc I've been using blender for 5 years but still not as good as all you guys are. I had to remodel the whole soldier at least 3 times since either…
Hello forum As you may have guessed this is my first post and i'm looking for crits as i'm struggling with my character. I have just started again as my last mesh just got so messy, it was going to be madness to fix it. Currently a second year university student studying computer games design, and one of the modules is…
Greetings folks! While this isn't my first post here (been lurking for years) this is my first model post. I've recently been undergoing a damn-the-torpedos endeavour on learning Maya and 3D modelling in general and this I'm hoping to get some comments and critiques of this so that I can put the knowledge to use on further…
Hello Polycount!!! This is my first post so sorry if its a re-post or generally bad or in the wrong place :) I just finished my first year at University and next year im starting a 3D Modelling module. This has motivated me to start learning 3DS Max, however, after watching a series of YouTube videos and playing a vast…
I found that doing hard surface modelling and prototyping at the same time in a standard modelling (not sculpting) app is not doable for me. When I started learning modelling I thought that there will be a time when I'll be able to model without relying on reference images that much. Well, it seems that it's not happening…
This is an environment prop that I am working on as a personal project. The purpose is to use this for future staging in an environment scene. My goal is to demonstrate a step-by-step process breakdown for modeling assets. The end result is to achieve a photo realistic look with a game model. This model is textured using a…
I'm getting into human 3d modeling for an action game. I am not the greatest modeler in the world, and getting into the human aspect of modeling is a newer challenge itself. I've skimmed some member's models here (kudos to the OddWorld modeler) and was impressed by the work. So now, how did you go about making these…
Hi, I've been modelling for about a month now and have been getting used to a lot of the technical aspects of digital modelling. This is my first real attempt at a model, going down a full pipeline and hopefully soon to finish (trying to model around work schedule). I decided to do a Dark Eldar Wrack, for those who don't…
Hey friends, I'll be trying my hands at unlit hand painted style. Here is the modeling so far. Will make a few adjustments but I think I'm almost ready to move on to the rest of the process.
Hey guys, see the blurb below and let me know if any of you can help! It's good stuff that would fit in well into a portfolio. We are currently in the process of developing beta 2 of International Online Soccer: Source, a mod for the Source engine (http://www.iosoccer.com). We are overhauling the whole game however we've…