Hey Polycounters! I'm currently working on this scene for my portfolio and would love to get some feedback, critique and general input from you guys along the way! So here goes: It's gonna be a fairly small scene (in size), point & click adventure style. A dusty cave somewhere in the desert which is home to a weird little…
Hey all! So I have a couple of questions regarding the auto LOD Screensize values that get assigned to meshes, how exciting! Currently I'm having issues with the numbers being automatically set when you generate the LODs, the issues I keep coming across is poorly set values, LOD 1 = .075 (thats ok), LOD 2 = .072 (what?)…
My name is David and I am the COO of Labpix Studios a small independent gaming company based in London. For the past year we have been working on our first game to be released on Mobile (and potentially Steam or ambitiously Xbox Live???). Our story is quite extraordinary as you could imagine with any startup and possibly…
I'm still here i swear! Just started school again so i've been working hard on all that stuff. So AI-OC is working on a level as a large group project. I am one of the environment artists. For the most part speed has been key here, and I have been finishing a building per week. For the most Part my art lead (Paul..a poster…
Hello! I'm looking for some critics on my work, then Pior (community member) showed me Polycount Community. For presentation, I'm currently work in game compagny, but I don't practice lot 3D. I use 3dsmax 5, and only basic fonctions like "extrude/cut" for modeling on "edit Mesh" mode. On character there are 2x512x512…
Hello all, I have some questions about how you set up a new project in udk. My system is not the best in the world and sometimes crashes whilst udk is baking lightmaps and so on. Which destroys the environment i lose basically everything in the package. It also says that my files are external and cant find them. So my…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
Hey, Having grown increasingly unhappy with my design work lately, I figured I'd go ahead and attempt to get some outside feedback. Maybe someone will see something I'm not. My work is on Tumblr, ArtStation and DeviantArt. For the sake of this thread, here's a few examples: 2015: 2014: 2013: I draw quasi-realistic (in…
I know what I want to achieve, I just don't know if it exists and/or what it would be called. This script/effect takes the colors of an image and a mask (or selection) and "stretches" the colors on the edges of the mask outward, away from the mask. Another way to describe it could be: Each pixel outside the mask will take…
i know Dungeon Siege II is an old game by game industry standards, but i just got this game cuz my brother got the first one for his birthday(i beat it already). Plus i thought it looked cool. well i am at level 50 now with a combat mage and i have a halfgiant, an archer, and a naturemage...anyways, i have been…