Digital Drifters is a US-based mobile games developer seeking multiple character and environment artists that can create low poly characters and environments with hand painted textures (no normal/spec mapping). This is a remote based contractual position that will be paying per asset via PayPal. We need roughly 20…
STUDIO: Want to be a part of something
rare in this industry? At QC Games in
Austin, TX, we are a group of passionate gamers and developers creating new
worlds and new gameplay for gamers. We
are not beholden to ivory tower development or to preconceived notions of what
players or the market want. We are not
only willing…
Environment Artist - Maya Art San Rafael, California Apply Telltale Games is looking for Environment Artists with at least five years of professional experience to work with our award-winning art team! Please apply if you have a strong eye for composition, scene lighting, texture and color theory. You can create art assets…
I totally agree with Wilex, it's always good to give your environment story, because no environment in a game world is there incidentally. Especially regarding trying to get a job as an environment designer/artist, you'll need to demonstrate you can not only model and put together environments (which you clearly can), but…
Hello Polycount, I'm thinking in give a try to environment which I love to see and explore in games but I never have tried it before. I have the UDK, 3DS MAX and ZBrush here, but don't have any idea where to start, which environment is more easy to start? I don't have 2D skills to draw my own concepts =/. I think that my…
Please send an email with application materials to careers@stalwart.com Application Materials * Resume * Portfolio * An Art test may be required About Us Founded in 2017, Stalwart Games is a team of industry veterans with a long history of building great motion-controlled games. Our mission is simple: create genre-defining…
Hey everyone, we're currently looking for some talented environment artists to join the Visceral Games team here in sunny Redwood Shores, CA. These are 1 year contract positions, on-site only. We're focused on a more realistic style so mostly stylized portfolios will not be considered. The ideal candidate has a strong…
Hi all, I'm a new member here to polycount. I am interested in becoming a 3d environment artist for the game industry, and I just wanted to ask what would be relevant educational backgrounds outside of an actual 3d course. I am just curious to see where environment artists usually come from, and/or what they wish they've…
I had a few questions about making a 3D environment. For instance, when creating a building is it mostly just going to be one mesh, or made up of multiple models to form the building? My second question is what separates a 3D environment designer and an artist? Lastly, is landscape mostly done in engine or is it modeled…
I recently finished my 3D environment in Unreal Engine that is based on Vladimir Manyukhin's "Winter Evening" concept. You can view both the concept and the environment on Artstation. Any comments or feedback would be greatly appreciated. Environment: https://www.artstation.com/artwork/bak2PG Vladimir's…