The problem here is that objects don't have material ID's, only faces do. You can get around this by grabbing the material ID of a random face on the object and assuming that's the correct material ID. But, this breaks if you have multiple material ID's on an object.
My Workshop Items in this Poll are available in Poll order by link: 1. AWP Psychedelic: http://steamcommunity.com/sharedfiles/filedetails/?id=736667295 2. AK-47 Storm Cell: http://steamcommunity.com/sharedfiles/filedetails/?id=736664359 3 AWP Cyber: http://steamcommunity.com/sharedfiles/filedetails/?id=701843793 4. Tec-9…
Hey Guys, I ran into a bug with the mask ID editor. When I right click on the dynamsk in the DDO layer window it opens the ID editor. When I click on the ID I want to select DDO throws this error. I am using 1.8 and Photoshop CC, if you need anymore info just let me know.
Hey Guys, So I got hopefully a small issue that can be answered or fixed when exporting my color ID and Low Poly Model to Quixel. So I have my Color ID created for my Air Control Tower applied to my low poly model in Maya as you can see in the first image and everything is separated the way I want it by use of the Color…