Here is everything I have done so far, I have 11 models to go for this job ;D I started with the highpoly: Moved onto the Lowpoly: Tris:2292 Polys:1165 Did the UV map and baked it out and Textured in 2 different variants: Green Handle: And Pearl Handles:
Looks good guys, keep them coming 1. 22Cans 2. 24caretgames - opened in the summer of '08. 3. 2D Boy (World of Goo) 4. 2XL Games Phoenix, Arizona USA 2006 5. 2XL Games Phoenix, Arizona USA 2006 6. 343 Industries 7. 343 Studios Kirkland, Washington USA 2009 8. 343 Studios 9. 4A Games Kiev Ukraine 2006 10. 4A Games Kiev…
Started this to pass some slow time at the office. Was a pretty fun side task to do. Added a little more detail than would really be necessary for a production FPS gun, but it was fun none the less! 2/12 Small Update Gun+Suppressor is 5388 Verts 2k texture for the body 1024x512 for the suppressor High Poly Texture Sheets
After watching a couple of the Asus videos out there I decided to make one as well. http://stopwatchstudy.blogspot.com/2011/09/asus-ep-121-tablet-pc-short-review.html my main programs of choice are: sketchbook pro Maya Zbrush TvPaint PAP and Photoshop Some of the usual suspects I suppose. :)
Hello everyone! I've started learning 3D graphics about a year ago, and I want to become an artist. This is my latest work, a model of 1951 Ford based on some blueprints I found in the internet. Made with Blender, textured using Photoshop. I placed it inside the Unity default bootcamp scene, hoping to move it later to my…
Hi all, Substance Painter 1.1 is just around the corner (December 16th), here is a sneak peak of the new wonders you'll find in there along with a BIG surprise: * Mask by Material ID * Copy/Paste of Layer Stack between Materials * Export Outputs to PSD * Lazy Mouse * Backface Culling * Massive performance improvements *…
Hey guys, this is one of my first attempts at a gun. Wanting critiques on my topology. I'm having a hard time smoothing it from here because I can't create edge loops around the upper half. Any advice would be greatly appreciated.
Hey this is my first attempt at a 3d model for gaming and my first post on this forum. I'm Looking for some quick feedback. I forgot to do a render of the wireframe but I'll include that later in the final inmage renderings. ANY comments and critiques are greatly appreciated. Thanks.
I was reading about trench raiding in WWI and was captivated by this brutal knife-brass-knuckle-thingy. so i decided to make a model of it and texture it the knife is roughly 1200 tris and has a 2k pbr texture. i made it with the idea that it might end up being in a game like fallout 4 or battlefield 1 or something. I…