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Hi all,
Substance Painter 1.1 is just around the corner (December 16th), here is a sneak peak of the new wonders you'll find in there along with a
BIG surprise:
- Mask by Material ID
- Copy/Paste of Layer Stack between Materials
- Export Outputs to PSD
- Lazy Mouse
- Backface Culling
- Massive performance improvements
- New content, bugfixes and much more
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
More information and screenshots
over there!
Replies
We just couldn't make it fit for this release but full PSD export is still on the roadmap. It's a nice little challenge as our channels can have different color spaces, bit depth, etc. Making all this fit in a single PSD is trickier than you could think, but we'll get there