Hi all,
Substance Painter 1.1 is just around the corner (December 16th), here is a sneak peak of the new wonders you'll find in there along with a
BIG surprise:
- Mask by Material ID
- Copy/Paste of Layer Stack between Materials
- Export Outputs to PSD
- Lazy Mouse
- Backface Culling
- Massive performance improvements
- New content, bugfixes and much more
More information and screenshots
over there!
Replies
We just couldn't make it fit for this release but full PSD export is still on the roadmap. It's a nice little challenge as our channels can have different color spaces, bit depth, etc. Making all this fit in a single PSD is trickier than you could think, but we'll get there