Hey all! I am a long ways away from having my portfolio updated, but wanted to start a thread showcasing some of the many props and assets I did for Transformers: War for Cybertron. I've still got a lot of High Poly to showcase as well, which I will try to get up before too long. My responsibilities were mainly focused on…
Hey guys i have a question on using custom textures but still use mental ray shaders, in 3ds Max. This is for a final for one of my classes in college..advanced materials and lighting. Our final was to model a mechanical bug and render it nicely. i chose to do the crab guy from star wars! first here's my model: Now what im…
Hey everyone! The game I was working on for the past few years has finally hit the shelves! "Rise & Fall: Civilizations at War" is a historical Real-Time Strategy game with a 3rd-Person hack & slash mode and unparalleled naval combat. Visually, the game really pushes the envelope in 3D graphics for RTS games. I worked on…
Embark on a trip to lava planet Mustafar with the talented folks at ILMxLAB. This two-part session will first focus on using Substance Painter to create multi-channel masks that can then be brought into Unreal Engine to blend Substance Designer materials. The second part will show how Substance Painter can be used to…
ok guys I thanks to some people on here, was able to scruff up the proper stats and info to get what I needed So following suite Im making a master of the raven wing biker guy all in 1 giant 512 map similar to the dawn of war guys. I just finished the Dark angel Biker himself, which I used many of the guidelines that…
This is a follow up to my previous forum post (link: http://polycount.com/discussion/198979/star-wars-background-characters-project#latest). I already modeled out Dr. Evazan, and am in the process of making Willrow Hood, but I want your opinion on who I should make next for this project? UPDATE: Here are their pictures. I…
Title says it all. I'm looking for a hard surface modeller for my Scifi F/TPS war game. I have the concepts, gameplay, and some of the mechanics ready, I just need someone to make the assets. Unfortunately, I'm still in HS and can't get a job for now, which negates the possibility of a paid job. But please reply if you are…
Hi guys, I'm starting a new project, it has been too long since I last did a proper scene! I'm recreating one of the most iconic scene of my personal video game experience, Pre-searing Ascalon in Guild Wars. I played this game for about 9 years straight, and really wanted to give it a go! It will only be a one month…
Seeking one 2D Sprite or 3D Environment/Background artist needed to do final artwork for a casual, war/military-based online game. This is for an isometric-based world. The links below illustrate the graphical style that we are looking for: http://bighugegames.com/ron_bts_buildings.shtml…
Lee and I can no longer ignore our differences, so it's time to end this once and for all. BRIEF: Lee and I each make a female character from the DC Comics universe. Use current-gen tech. Post updates in this thread. Go. RESTRICTIONS AND DEADLINES: Final product must be posed and presented in a realtime, current-gen game…