Hi everyone ! This is a little pack of cartoon/hand painted props i've made for unity a while ago, i'm new to this but i think this is a nice way to share your work :) https://www.assetstore.unity3d.com/en/#!/content/54324
Hi. I recently made a low poly terrain and textured it with a rather small texture of grass (512x512) and tried to make it look hand-painted. What I can correct with it? Thank you for your time. :)
The other thread about new texture tools vs tradiontal art got me thinking, does anyone know of an example of a truly Hand-painted texture set in a game? Like the UV layout was printed and then watercolored or inked over then scanned back in. I wonder what kind of result that would get.
My attempt at a hand-painted PBR metalness workflow, model is 1430 tris. All critiques welcome. Maps: Normal, Albedo,Metalness,Gloss,Emission. Sword based off this concept I got off Pinterest:https://www.pinterest.com/pin/442830575833710796/ but went with the colors and fiery style of this concept:…
Hi PC, I've been lurking around here for awhile now but I've been too scared to post work. I think I'm ready now from some really good critiques, so here is a hand painted forest scene I've been working on. Let me know what you think.
Thanks for the input all! Just want to clarify: Each Challenge will have a total of 4 concepts: 2 "Hard Surface" and 2 "Haind Painted" - 1 Prop and 1 Environment each This was by community request when we revisited the Challenge guidelines a few months back to accomodate as many art styles as possible - we want as many…
Heya guys. My main new year's resolution is to enter on gaming industry. As I know, a job won't fall from sky in my arms, so I start practicing, to learn and improve as more as possible. My goals, at this moment are to be good at painting and hand painted models. I'm gonna post my projects here, to receive some feedback…
Hey guys! I've decided it's high time that I start developing more of a personal style. I'm starting with hand painted textures. I would love feedback on how to improve! Tileable brick wall- 256x256 Tiled
--EDIT-- New Project: Final texture: --ORIGINAL POST-- Testing out some hand painted textures.. I would love some feedback on this. ps: marmoset: zbrush: I feel like this would be the base that I would paint over, to give it more of a painterly feel, but I'm not sure where to take it from here.