Hi Gang,I'm trying to render a wine glass on a table, and it's appearing dark. I'm not sure what the cause is. Looks like it's casting a shadow or absorbing too much light? The Albedo is white and so are the colours in the Transmission. It's particularly obvious in the broken glass base on the beer mat and the unbroken…
Hi everyone.I finished the new package. MARKETPLACE: https://www.unrealengine.com/marketplace/photorealistic-landscape-pack This set "Photorealistic Landscape Pack 4" includes highly detailed landscapes. These landscapes, will be eligible for next-gen games. This pack contains 9 different landscapes. Showcase Video…
Hey guys. I'm Centurion coordinator for the new HL2 mod 'Heatwave'. Most of us are from the team that made Reaction Quake 3. www.rq3.com . Anyway, Heatwave is a totally new, ground up project that we've been laying out over the past six months. Now that the SDK's out we're ready to get started, however even though our team…
Yo! Thiago Klafke here, sharing updates on my next personal project, "Costa Del Sol"! This environment is inspired by the Costa Del Sol region in Spain. I fell in love with the architecture of this place right away. I love how bold and straightforward the shapes are and how the color pops come from plants, props, and…
" I did not try to get the same wood pattern due to my lack of skill." Do you mind extrapolating that? How does your own skill level determine that amount of trying you're going to do? That . . . I don't think that's a good excuse. Anyways, critiques: 1) Render in a better real-time renderer than whatever viewport you're…
The Wild West - Punto Muerto Valley (WIP) Howdy y'all! I come with you today a project that I just started. Originally I had no plan in creating a wild west-like rocky valley as I was practicing creating modular rocks but later I went overboard and decorated the whole scene with just that one rock mesh. After 2 days of…
Hi there! My team and I have been working long and hard on our project through UE4. Recently, our animator had to leave the team for the time being due to personal issues. So, now we are recruiting for someone to fill that space. Here are some of the requirements for this opening: 1) Must have a Skype and great…
Hi there! My team and I have been working long and hard on our project through UE4. Recently, our animator had to leave the team for the time being due to personal issues. So, now we are recruiting for someone to fill that space. Here are some of the requirements for this opening: 1) Must have a Skype and great…
Hey guys, i guess it is about time I did something like this on polycount again. It has been a while. Many of our projects are ongoing so we can't really do something like a retrospective. But we finally managed to post the majority of work we have done on the latest Game in the Crash Bandicoot series. It has been such a…
London Siggraph - https://london.siggraph.org/event/byoa-february-2017-edition/ Facebook page - https://www.facebook.com/groups/417454175044/ New Pub!! The Lukin pub, 4 Conway Street in London. http://thelukin.com/TheLukin/welcome.html Feb 20th 2017 - 6.30pm - 10.00pm…