Hi, I’m trying to create stitches for my cloth. They are initially as a 3D object because they are just easier to place and manage. I want them to convert to textures through baking. It works but not quite. It doesn’t follow the UV of the object and currently they overlap. You can check an illustration of the problem here:…
Hello guys! I would like to start this topic for a new project I would like to make from start to finish so this thread could always help me advance forward. So here's my initial sketch, which I will refine, make more details and also try to figure out what is what and if it is helping to sell the idea. I would like to…
I am working on a mod for Skyrim called Duathfel. This will be one of the decorative wall panels for a new location featured in the mod. Among other influences, I took inspiration from ancient Mesopotamian cylinder seals and wall murals. I initially sketched out the idea by hand and then redrew the design in Illustrator. I…
Hi Im a relative noob to 3d, so am hoping that this is easily achieved :) . After playing around with some animation on mu model ive managed to loose its initial rotation. I dont particularly want to realign it by eye as that feels a little imprecise. I was hoping that there may be a way to do such a thing by aligning to…
I am spawning meshes from a sphere, and to get the meshes face away from the initial location, I've set screen alignment mode to PSA_velocity (velocity is based on the position on the sphere where the particle spawned). This works just fine, but I cannot rotate the meshes unless I change the screen alignment mode to…
Hi, a new character in progress based on a concept design by Mads. I encourage you to visit his Artstation, awesome stuff! mads_ahm.artstation.com I've started blocking the character a few days ago in my spare time and I found myself a bit stuck at this initial phase. There's tons of things to change and I didn't quite get…
Hey all, I have a question regarding the SmartResym in ZBrush: When I try to fix the symmetry of my model with SmartResym, my mesh gets screwed up. Tried to center the pivot aswell as did 'unify' to have the model completely viewed in the preview window, not working. Is there any solution to this? (You can ignore the arms,…
Hey! Beginning my thread :) Hopefully can finish on time! My main inspirations are Berserk & the berserk mode from Evangelion. Here is initial body blockout, he will be getting armor & a little cloth. I have a story which I'll write down when I get the chance, but basically he collects fairies & devours the ones he likes…
My studio has a UE4 project that we're currently working on that is going to require a pretty large Jungle terrain. The project timeline is about 3 months, though we want to get something start ASAP to get some initial looks done in the next 3 weeks. We may also need other UE4 disciplines so please introduce yourself even…
Working on a new gun from a concept art. (Concept art by Jim Svanberg) I would love to catch any obvious modeling issues as early as possible before I start really finalizing the detail. This is the initial block. There are some areas that are clipping through that I plan on fixing now. I am keeping all of the mirrored geo…