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Need to realign objects rotation to and edge (in maya)

Yonderboy
polycounter lvl 6
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Yonderboy polycounter lvl 6
Hi

Im a relative noob to 3d, so am hoping that this is easily achieved :).

After playing around with some animation on mu model ive managed to loose its initial rotation. I dont particularly want to realign it by eye as that feels a little imprecise. I was hoping that there may be a way to do such a thing by aligning to an edge? Similar to the way you can align an transform handle to an edge.

many thanks for any help you can give!
Nick

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