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[Blender] Bake Stitches Geo to Texture?

bentraje
polycounter lvl 7
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bentraje polycounter lvl 7

Hi,

I’m trying to create stitches for my cloth. They are initially as a 3D object because they are just easier to place and manage. I want them to convert to textures through baking.

It works but not quite. It doesn’t follow the UV of the object and currently they overlap.

You can check an illustration of the problem here:
https://www.dropbox.com/s/pt0hqh431xo8stl/BLEN66_baking_stitches_to_texture.mp4?dl=0

Illustration file:
https://www.dropbox.com/s/9571mmzo7fzm45y/BLEN66_baking_stitches_to_texture.blend?dl=0

Is there a way a proper workflow for this?

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