Hey all,
I have a question regarding the SmartResym in ZBrush:
When I try to fix the symmetry of my model with SmartResym, my mesh gets screwed up.
Tried to center the pivot aswell as did 'unify' to have the model completely viewed in the preview window, not working.
Is there any solution to this? (You can ignore the arms, torso and feet are one piece.)
The toes were added separatetly and dynameshed into the body by the way, maybe somethings wrong with this..
It looks like this:
initial
smartResym'd
Replies
Mirror and Weld should work instead since it will also mirror the topology. If it uses the wrong side and gives you two toe-less feet, then use Deformation: Mirror first, and then Mirror and Weld.