Hello, I have this set of tilable bricks layout. My main problem is that I have chamferd the edges of the bricks on all 4 sides. So I need to re- dynamesh the bricks. For a better smoothing. But when I dynamesh at 1024 I'm on the 3 mil count. You would think that would be more then enough. When applying suface noise to the…
Hello I've been following a tutorial on making a brick floor that involves sculpting a few High poly bricks in zbrush than bringing those into 3d package to Instantiate into a modular floor piece, to then create a low poly mesh around the whole thing to bake. I'm aiming for 16 bricks in total. However the poly count is 1…
looks very nice. only thing that bothered me was the dark bricks on the wall, i think you should have more variation to the bricks instead of all light and a few dark. they look like tetris bricks.
Hey everyone, I know I have been posting the same question, but slightly altered latley. I am making a rock brick doorway. I have sculpted each brick in Zbrush for a unique normal map. I know this won't work when I try and render it out, because it will use the same UV space for each brick, so I was wondering is there a…
As for the metal on brick, I do not have a reference. The original idea was cracked stucco on brick and then I was asked to do rusted metal on brick. Where the brick is showing the metal is supposed to be somehow peeled back and I'm not sure how to nail that. The brick is going to move as it's placement is in the wrong…
Ok, so that KABOOM!! script is amazing. Here's a test I did with a rather simple brick debris object. The bricks on the left were hand-placed tediously. The bricks on the right are from a 3-minute test run of KABOOM!!:
everything is gorgeous, would love to see this lit at nighttime (spooky childrens hospital) + to the bricks please! very curious how you did your bricks, reminds me of the bricks in crysis 3 (also incredible) please post any screen shots or your process for having the bricks like that! would be very helpful. just an…