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Blender Modular Bricks Curve/Corner?

I am trying to do bricks around a plane and would like a proper sharp corner, however when I use a curve and array it just curves the bricks around. I need to do this for more than one object so I'd like to not have to place them manually for each one... Is there any way to do this quicker? 

I tried to extract the edge and convert it to a curve and then have an array and curve around however it just distorts around the corners and bends the bricks. Would love to know if there is an easier way! 

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  • SnowInChina
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    SnowInChina interpolator


    to follow a curve and not distort your object itself you need to create a small plane, then parent your brick to this plane and enable instancing on your plane. then add array and curve modifier on the plane and your brick will follow your curve without distorting


    basicly you array your plane and instance a brick on the center of each plane
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