I am trying to do bricks around a plane and would like a proper sharp corner, however when I use a curve and array it just curves the bricks around. I need to do this for more than one object so I'd like to not have to place them manually for each one... Is there any way to do this quicker?
I tried to extract the edge and convert it to a curve and then have an array and curve around however it just distorts around the corners and bends the bricks. Would love to know if there is an easier way!
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