Created a stylized 3D wagon! Low-poly modeled in Blender, high-poly sculpted in ZBrush, and textured in Substance Painter. I'm thrilled to share it with all of you and hear your thoughts! Your valuable feedback is greatly appreciated as it helps me improve my portfolio and also take my art to the next level! Any ideas to…
Hi everyone! I haven't made any art in a while, so I decided to practice some stylized stuff. This thread is a WIP, and it'll be updated as I continue. Current Progress: Focusing on the wood handle mostly right now: I found a concept that looked easy enough here: https://www.behance.net/gallery/29679583/Props I figure I…
If your game is using a stylized look with your modular walls going slightly concave/vex. How do you account for cutouts like doors/windows? As per the curve of the wall depends on the height of the building.
Hello friends! Back again with another project. Working on a stylized head bust based on artwork created by Anzka Nguyen. Full art: https://www.artstation.com/artwork/w8A0V6 Bust I'm focusing on: Completed Sculpt:
Hello everyone; I am trying to replicate this effect. The fluffy moss is painted using the foliage tool but I am not sure on how to approach this in Unreal Engine. I tried created bloblike-meshes with an alpha but this was not as organic as in the pictures below. I really love the stylized look of below piece. It is…
Welcome everyone to the 103rd Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along…
This Project Started as a Stylized Male anatomy study from a concept by the awesome Sam Nielson, It took about week for both the characters. I just didn't want to leave it at merely an anatomy model, hence I created a Conan skin with design elements inspired from Johannes Helgeson :smile:
Hi, i ask for some feedback on this piece. I don't deal with stylized forms often and it's hard for me to judge it. It's a fun challenge for me. I aim for this style: https://www.artstation.com/artwork/4wBwW https://www.artstation.com/artwork/OQa6K https://www.artstation.com/artwork/O6LaJ…
I have been working on and off on this project for a few weeks. The goal is to make a museum that looks like it could be from Overwatch. I am currently focusing only on the front/exterior of the museum. It will be used as a space to explore in a VR project being done by my class. The museum is supposed to be a french…