Hi everyone!
I haven't made any art in a while, so I decided to practice some stylized stuff. This thread is a WIP, and it'll be updated as I continue.
Current Progress:
Focusing on the wood handle mostly right now:
I found a concept that looked easy enough here:
https://www.behance.net/gallery/29679583/Props I figure I can start with the simple one and work my way back up.
Concepts:
Replies
Highpoly sculpt in ZBrush:
Baked maps:
Checking the bake, and starting texturing in Substance Designer:
Polycount is really high for a prop like this, 1200 tris. But, that's not my focus at the moment.
model