Hi. Can anyone help me on how to create this kind of texture animation? Will this be possible in maya? thank you https://www.artstation.com/artwork/vDJ0Q6
another way you might use is select an edge that is at a right angle to the loop, hit ring instead of loop, and use connect. then you can choose how many loops to add edit: bronco, do you need the chamfer when the connect tool can specify the number of loops to add?
I need some help with how I should construct my loops, for the main road no problem but for the smaller sections I don't know how to implement a loop. I can use nurbs but I want some challenge and use subd. http://imageshack.us/photo/my-images/41/subdcivil.jpg/
Hey all, When I first learned modeling I was taught on Maya. I ended up hovering over to 3DS on my own because it just felt more natural the second I used it. I ran across a situation where there is a certain tool I would find useful that I could not find an equivalent for in 3DS. The tool is 'Offset Edge Loop' and it…
Hey guys, Is there an easy way to tell a particle system to loop in a level just so you can see it for testing while in-game. I know I can restart it in the level from Cascade, and I can also add a Matinee and just have it loop there, but I was wondering if there was a simpler way. Thanks.
Hi!! I am testing particles into Maya 2009. Usually creating particles directly into a game engine or some very targeted software to particle. (TimeLineFX, Illusion...) Anyway, I am trying to find a way to make the particles animation loop into Maya. Then I could render 20 frames pictures using it as a sprite sheet. As…
Hi guys,I need youre help to locate in the 3ds max's Customize User Interface Tab the "fields" to assign a shortcut to ring & loop (unwrapUVW-Edit UV). Under Customize UI/Keyboard/Unwrap UVW I found "Geom. Edge Loop/Ring Selection,but unfortunately that is the command for the viewport ring & loop selection,I need the 2…
Quite a few suggestions, actually the post was getting out of hands :) In the end, I've opted to upload the thing to scriptspot instead, no encryption, of course: heuristic edge select. Hope it gives you the results you were after; feel free to adapt it to your needs eitherway. The [...].numberSet != 3 part basically…
Is there a script or function in maya that can do this? It's basically the space loop tools in MAX. Left: Selected edge loops Right: After applying Space this funtion of max: http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-C1D508AB-A3E5-4965-AAE3-4FA5EC48CA75 can't find this feature in maya, or I don't know the…
what exactly do you want to do? If its bind them to hotkeys or create a custom UI buttons for them then look to my last post (i ninja edited it :) ) executing the commands with -1 or +1 one will move it 1 loop or ring. increasing that number just makes the jump bigger. In Script Off the top of my head I'd use the spinners…