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Offset Edge Loop Tool equivalent in 3DS Max

Hey all,

When I first learned modeling I was taught on Maya. I ended up hovering over to 3DS on my own because it just felt more natural the second I used it. I ran across a situation where there is a certain tool I would find useful that I could not find an equivalent for in 3DS.

The tool is 'Offset Edge Loop' and it basically adds two edge loops on either side of the selected edge loop spaced equally apart.

Is there a way to do that in 3DS or does anyone have a script for it? I did a quick search but didn't turn anything up.

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