Current progress Hey guys, I've been lurking almost daily for two years now and I've always been fascinated and inspired by all the game art shown here. I've been doing 3D projects for a few years, but I have never brought anything in a game engine so this is all very new to me; on top of that I made the switch from Cinema…
I imagine everyone is already all over this, but just in case anyone has missed it (and I know there's a lot of amazing artists waiting for opportunities like these), ArenaNet have opened their 2013 Internships. Link below - http://www.arena.net/blog/now-accepting-applications-for-arenanet-class-of-2013-internship Be sure…
Hello guys, Im kind of new around here, but i been working in games for a while I wanted to share what i have been doing during my free time, it's a Dragon in UE4. I still haven't managed to accomplish it and sometimes i get stuck thinking too much and not really be open for sharing it until its done but i want to start…
Hey all. I'm a student at Staffordshire University in the UK, and I'm starting this thread off to display a little project I'm working on, for which any feedback would be very welcome indeed. It's essentially a mechanical modeling piece, for which my concept has been taken from a random site I found with some interesting…
Edit: As I progress, I'll be keeping the updated views in this first post as well: Original first post: Hello Polycount I am currently building a scene in 3ds Max, which I plan to bring into UE4. The concept is by Nicolas Ferrand (http://www.nicolas-ferrand.com/) for Assassin's Creed 2. It is very much a work in progress…
Hi guys, my name's Annabelle and I am currently working every day on my portfolio to eventually become a character artist. In this thread I will share my work from every day, kind of as is I was in production in a game company and had to show my daily progress. I welcome anyone to critic my work, after all my goal is to…
Hey, Polycount! Been a while since I've posted here. I wanted to do something new for my portfolio, so I've been working on a new character based on a friend's concept. It's still very much a work in progress, but I think it'd be good to get some feedback and help before I go any further with it. Here's the reference I'm…
Hi, I've created a sculpt, it's my second sculpt on Zbrush I've made to date and I wasn't aware of the correct workflow the software at the time. Which kind of leads me here. But as it's my second sculpt, I don't want to loose all my progress. So here's my issue: Each time I 'Append' a new subtool and move it to the right…
I've only recently started learning 3D, and having a background in tabletop gaming, I wanted to start with a simple study to learn mesh modeling, some basic sculpting, and texturing. I decided to do a study of the three objective markers that Sean Harrison sculpted for Privateer Press' Warmachine. They are great little…
Hey all! I am currently taking a course at CGMA in Modular Environments with Clinton Crumpler. I would like to share my progress and all the things I create for this environment, see what you guys think and implement your valuable feedback. The environment I am going for is a beer brewery set around the mid 19th century. I…