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Dragon UE4 (WIP)

polycounter lvl 6
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teekim polycounter lvl 6
Hello guys,

Im kind of new around here, but i been working in games for a while 

I wanted to share what i have been doing during my free time, it's a Dragon in UE4.
I still haven't managed to accomplish it and sometimes i get stuck thinking too much and not really be open for sharing it until its done but i want to start sharing what i love to do and get some critics and feedbacks as well!.

Im adding an image for now but i will keep on posting more about the progress for this dragon.

So far im still working in the lower part of the dragon which is black now, and also the scales. 
The mood and the water should be something like a storm.
Im using also some water shader i will post the link to it after I find it but I'm planning on modifying the plane with the shader to a more stormy water.
Still a work in progress.

Any C&C are super welcomed.
Thank you!!






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