Hello all! :) I'm new at polycount, so this is my first thread. I'd like some critics about my personal project for study purpose, a forest environment for games. This is my initial attempt. Some low poly mushrooms with diffuse, normal and specular applied. Thank you! :poly136:
Portfolio project Im trying to get done within this week. Graduating from Art Institute of San Diego in March. Looking for work as an Environment Artist... Like to here comments or suggestion.. Thank you Matt.... Concept Whats done so far Bartender is Texas Tech retired Marine Master Guns
I'm a technical artist I'm trying to get back into environment art in my free time. I decided to do an environment based on a concept by Yuri Hill. I really like the mood in his concepts and the strange influence of horror that he has in so many of his concepts - notice the being in the distance and the humanoid/scarecrow…
Hey all! :) I've decided to try my hand at doing an environment. I've decided to use this concept art by Aaron Foster (RazorB, used with permission): I began this tonight, and so far I've just done a very very basic blockout in UDK using BSP and some meshes that come with UDK: Note nothing here will be used in final, it's…
I am and experienced Environment Artist willing to relocate for the right full time projects. I ask that you please visit my website to see if I could be of use to you: http://www.tomburnsportfolio.com Looking forward to hearing from you. Tom Burns
Hey guys, I'm currently looking for paid freelance work related to environment art (Props, textures, lighting, etc...) You can view my online portfolio at the following link: http://www.simonburford.com/ And I can be contacted at the following address: simonburford007@gmail.com
Hey guys. I've been applying for a few junior environment art positions with no succes. I was wondering if anybody would take some time to have a look at my portfolio and give some feedback, please. Thanks in advance! My portfolio: https://vladislavkaragodin.artstation.com
Hi! I participated in the Environment Production category of the Dragon's Rise ArtStation Challenge last year. I've learned a lot since then and have been working to revise the whole thing into portfolio pieces. I've also realized that I need to incorporate some kind of feedback loop into what I'm doing to get better, so…
Hey PCers! I'm starting a new project and I want to document my process (and progress) here on polycount and hopefully get some help along the way if I get stuck! I was greatly inspired to come out of the shadows and post on PC thanks largely to two posts: cycloverid's Squaresoft Town and adam's "building an environment"…
First off, Apologys for my spelling, Dyslexic, but I am using a spell checker J Anyway straight to the point. This is my final hand in Project of a Chinese inspired courtyard. It is also my first ever Environment. Ive been shy putting up my work as I didnt think I rely had the skill level to match the giants out hear.…