Hello all!
I'm new at polycount, so this is my first thread.
I'd like some critics about my personal project for study purpose, a forest environment for games.
This is my initial attempt. Some low poly mushrooms with diffuse, normal and specular applied.
Thank you!
:poly136:
Replies
I like the detail in your normal and diffuse maps.
If possible could you show the wireframe of the models and the maps spread out?
I'm really interested in seeing more of it.
And about the terrain i think you are right DWalker, it's a bit exaggerated the deformity.
I'll be posting the progress guys!:poly136:
I don't pretend to do a completely realistic modeling, but i'm trying to keep some details..
Here more progress, the first plant is done!
Critics are more than welcome!
I agree with you. The normal is too exaggerated, the specular needs better adjustments and i really am amateur. I'll try to improve this problems that you specified.
But i changed my focus a little. I'll make a unique render of the scene. So i can use a few more polys.
Soon i'll send more progress.