I am resurrecting this project. For reasons beyond this forum, i have not been completing projects that I start. But this is a start of a new chapter. I am going to be finishing all my projects that I have left in limbo and as much stuff i can from now on. This is more of thread to give myself motivation, but please feel…
Hey Polycounters, I'm currently working on a game optimised enemy character. Some crit on my progress would be great. I've retopologised, unwrapped and baked normal and AO maps. However as a first time substance user, I'm struggling and I think it's due to my retopo and unwrap. How would you do it differently? Any crit…
This is just something I've been working on since last night. I think it's approaching a fine polish but I wanted to get some critiques. Some problems I have: It doesn't look as human as I want it to. Nose, eyes, chin, etc... aside, the skull shape is what is bugging me. It's too spherical and I think I need to bring in…
Hi everyone I just joined the forums so im sorry if ive posted in the wrong area. Anyway, here are the silhouettes, silhouette paint overs and my finalized concept image for my current assignment. as required by the assignment i have to concept, model, texture, rig and animate a character. I will try to post as regularly…
Maybe add some dirt and grime to his hands and feet, cause those would be getting pretty dirty. The color map looks uniform all the way around, vary his skin color...he's a demon so you can have some liberties with the skin since he isn't a human.
Hey guys, I'm starting a new character project based on a character concept I found really sweet looking, made by the guy right over here. http://derekhetrickart.tumblr.com/ His stuff is really great, and I'm hoping to do his interesting concepts justice with this 3D character. If you guys could, I'd love some of your…
Hi everyone, I'm making a game with some friends and we are in need of some 3d models. Some environment models/textures would be great for now as you can see in the following pictures our world is barren and empty. In fact the textures for grass and sky are being borrowed javascript:void(0) Any models or textures would be…
I just cant believe how fast you sculpted that demoness! I love your demons, so amazing and sexy. They remind me of the demons from Disciples II! I love the demons in that game :D Hahah murlocs! That noise they make is gold xD