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Game Optimised Demonic Soldier

StephenC
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StephenC vertex
Hey Polycounters,

I'm currently working on a game optimised enemy character. Some crit on my progress would be great. I've retopologised, unwrapped and baked normal and AO maps. However as a first time substance user, I'm struggling and I think it's due to my retopo and unwrap.

How would you do it differently? Any crit would be great!

Thanks,

Stephen.

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